Merging painting, sculpture, gaming, and video, the artist and programmer Rachel Rossin creates digital landscapes that focus on entropy, embodiment, and the effect of technology on our supposed individuality. In THE MAW OF, Rossin explores the historical development of the relationship between bodies and machines based on research into brain-computer interfaces. Part of her artistic project was a Virtual Reality installation at the circular lecture hall of the Tieranatomisches Theater during this year’s Gallery Weekend in Berlin. After having immersed himself into the reality of Rossin’s site-specific project, Jeffrey Kirkwood shares his personal experience with the work that he discusses as a characterization of our current situation, in which technology is no longer just an extension of the body but has merged into an operation indistinguishable from us or our innermost experiences.
Image: Frank Sperling